Tuesday, April 3, 2012
DSDN104 - Final Rendered Image
Final render of my developed model. I saved the model as a .png and edited it in Photoshop by using the blur tool to emphasise on movement. I made several zoomed-in renders of the model to try show off detailed areas where textures and bump maps had been applied.
Monday, April 2, 2012
DSDN104 - Further Developments # 3
DSDN104 - Further Developments #2
DSDN104 - Further Developments
Series of practice renders with light+shadow |
Research on possible textures to use. |
DSDN104 - Selected Model
Out of my 81 models, I had chosen this model as it had a basic organic form with slight abstraction. Although It no longer resembles my original model, I feel as if its taken the form of my third precedent image, a slight cone shape, dried up flowed bud?
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